Nintendo japan – SNES Heaven http://snesheaven.org/ Thu, 02 Dec 2021 12:11:18 +0000 en-US hourly 1 https://wordpress.org/?v=5.8 https://snesheaven.org/wp-content/uploads/2021/06/icon-12-150x150.png Nintendo japan – SNES Heaven http://snesheaven.org/ 32 32 Burst Error & Rebirth Terror https://snesheaven.org/burst-error-rebirth-terror/ Thu, 02 Dec 2021 05:57:34 +0000 https://snesheaven.org/burst-error-rebirth-terror/ Nintendo Today El Dia announced EVE: Ghost Enemies, a direct sequel to the legendary visual novel EVE: Burst Error and its own sequel EVE: Rebirth Terror. Published on December 2, 2021 Giuseppe Nelva Home ” Nintendo ” EVE: Ghost Enemies for PS4 and Switch announced; It’s a sequel to EVE: Burst Error & Rebirth Terror […]]]>

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Today El Dia announced EVE: Ghost Enemies, a direct sequel to the legendary visual novel EVE: Burst Error and its own sequel EVE: Rebirth Terror.

Today El Dia announced EVE: Ghost Enemies, a direct sequel to the legendary visual novel EVE: Burst Error and its own sequel EVE: Rebirth Terror.

The visual novel follows the events of Rebirth Terror, bringing back the protagonists Kojiro Amagi and Marina Hojo.

As in the previous games, the story is told by alternating the two points of view.

It will be released in Japan for PS4 and Nintendo Switch on April 21, 2022. It will cost 8,800 yen for the physical edition, 7,700 yen for the digital edition and 9,900 yen for the limited edition. Someone in El Dia definitely had fun with the numbers.

Like EVE: Rebirth Terror, the screenplay is being written by Kasa Sakaki, while character design will be handled by the original artist, Nao Tajima.

Additional cast members for EVE: Ghost Enemies and their voice actors will be announced at a later date.

Below you can enjoy the key art depicting the announcement of the two protagonists and some screenshots.

If you are not familiar with the series, EVE: Burst Error was originally released in 1995, created by the late Hiroyuki Kanno, and has reached a large following. It was semi-recently remade as Eve: Burst Error R. Its sequel EVE: Rebirth Terror launched in 2019.


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Persona’s 25th Anniversary Original Merchandise Now Available For Pre-Order https://snesheaven.org/personas-25th-anniversary-original-merchandise-now-available-for-pre-order/ Tue, 30 Nov 2021 20:00:21 +0000 https://snesheaven.org/personas-25th-anniversary-original-merchandise-now-available-for-pre-order/ Atlus releases a special Character merch to celebrate its 25th anniversary, which began with Revelations: Persona in September 1996. The merchandise presents the protagonists of the five Character games, and they’re on everything from charm watches to mask covers and more. Pre-orders are now available in Japan on the T-Fan site. Here is a preview […]]]>

Atlus releases a special Character merch to celebrate its 25th anniversary, which began with Revelations: Persona in September 1996. The merchandise presents the protagonists of the five Character games, and they’re on everything from charm watches to mask covers and more. Pre-orders are now available in Japan on the T-Fan site.

Here is a preview of the new Character merchandise:

Character 25th anniversary charm watch

At first glance, it looks like a pocket watch, but it’s actually a “charm watch” that you can put around your wrists. The chain measures 270mm and the charm watch part measures 42mm. The price is set at 5,500 yen (~ $ 48.63).

Character 25th anniversary toiletry bag

Persona 25th Anniversary Merch Featuring the Protagonists Now Available for Pre-Order

The toiletry bag has a design with icons of each Character Set. Its dimensions of 150 x 100 x 50mm are a perfect small size to fit makeup and various knickknacks for 4,950 yen (~ $ 43.78).

Extra large personal cushions (5 in total)

Extra large personal cushions

These extra-large cushions feature the protagonists of each Character game (sorry, Persona 3 Portable FeMC). These cushions aren’t dakimakuras (body pillows), but they’re still quite large, measuring two feet long and three feet high for 11,000 yen (~ $ 97.26) each. It is certainly Character 25th anniversary merchandise that you won’t lose somewhere in your home.

Mini eco-friendly bag with storage pouch (3 in total)

Persona 25th Anniversary Merch Featuring the Protagonists Now Available for Pre-Order

These eco-friendly bags are the perfect size for bento boxes and beverage bottles. The bags are available in three varieties featuring Koromaru’s Persona 3, Teddie from Persona 4, and Morgane from Persona 5. In addition, they include mini sleeves with the faces of the characters inside. You can get them for 1,980 yen each (~ $ 17.50).

Mask Coverage (5 in total)

Mask cover

Enhance your masks with these Character mask covers. There are five in total, and each has the game’s school logo and color as a theme. You can get one for 1,540 yen (~ $13.61) each.

Compact mirror (5 in total)

Compact mirror

Finally, we have five compact mirrors that showcase the faces of Character protagonists on one side and the 25th anniversary logo on the other. They measure 70mm and are available for pre-order for 990 yen (~ $ 8.75) each.

The Character 25th Anniversary merchandise is now available for pre-order and will ship on April 25, 2022.

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What are you playing this weekend? (November 27) https://snesheaven.org/what-are-you-playing-this-weekend-november-27/ Sat, 27 Nov 2021 10:00:00 +0000 https://snesheaven.org/what-are-you-playing-this-weekend-november-27/ Subscribe to Nintendo Life on Youtube It’s the end of another week, and there has been a lot of original development and storylines in the world of Nintendo. GTA Trilogy stayed in the headlines to some extent and had its first notable update, Sequence Breakers hit again in Metroid Dread, Mario Golf: Super Rush had […]]]>

It’s the end of another week, and there has been a lot of original development and storylines in the world of Nintendo. GTA Trilogy stayed in the headlines to some extent and had its first notable update, Sequence Breakers hit again in Metroid Dread, Mario Golf: Super Rush had a big update, Xbox acknowledged that she tried to buy Nintendo, Keanu Reeves doesn’t want to be in Mortal Kombat, and a bot reading and creating Nintendo news was weirdly hilarious. Overall a lighter week, with lots of Thanksgiving celebrations and great deals.

Now, however, it’s time to relax and discuss our weekend game plans. a few mThat’s exactly what the Nintendo Life team members have done below, so feel free to read our entries and then join yours through our comments section. Enjoy!

Gavin Lane, Editor-in-Chief

This weekend, I hope to finish the last boss of Terror Metroid, although I’ll probably spend a lot of time traveling to previous areas of the ZDR to suck up missile tanks and other items that I missed.

Beyond that, I can run away from my Switch in favor of retro Japanese goodness. I’ve had Captain Rainbow for a while now, and this week I received the Japanese version of Metroid: Other M as well as GameCube Japan-exclusive Kururin squash. I should probably start playing them rather than opening them, admiring their packaging, and sliding them across my desk.

Tom Whitehead, Associate Editor

I had a little frenzy in the sale of the eShop, seizing the two seasons of the Telltale Batman series in the same way FAR: Solitary veils. That should be a lot of great Switch games to enjoy while trying to stay cozy at home (it’s pretty darn cold and stormy this weekend in Scotland).

Somewhere else i will probably play again Infinite halo Multiplayer beta, and I will continue to improve Mass Effect Legendary Edition.

Kate Gray, Editor-in-Chief

This weekend I would like to finish Unpacking, and will play Animal crossing: new horizons casually! I would like to get more Happy home paradise stuff unlocked, but I’m in no rush.

Ollie Reynolds, critic

Hey people! A bit busy weekend for me, but I plan to continue my new game of Super Mario Odyssey. I try to take my time; I just walked into New Donk City and somehow enjoy the experience more now than when I first played there!

Other than that, I always jump into Halo Infinite multiplayer whenever I can. I think I’ll take a rest after this weekend because I don’t want to burn out before the campaign launches.

Gonçalo Lopes, critic

This weekend at the Shiryu Games: So many games, so little time …

The weekend of plenty! I will give these League of Legends one go spin-offs, HexTech Chaos and Ruined king should keep me busy this weekend. Eastern package delivered Toaplan Arcade Garage: Kyukyoku Tiger-Heli and Super Robot Wars 30, two content-heavy games that I already enjoy. Okinawa Rush is quite unique and excellent. Picked up Space Earth cheap and I love it. Mechanical Aquario is a refreshing slice of retro paradise. The surprise arrival of Darius: Cozmic Revelation.

The game of the week is DoDonPachi Resurrection. That’s it, the dream: Cave on Switch. I think no other system will ever come close to the legacy of Switch shmup.


As always, thanks for reading! Be sure to leave us a comment below with your weekend game plans!


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Ruined League of Legends RPG https://snesheaven.org/ruined-league-of-legends-rpg/ Thu, 25 Nov 2021 20:00:51 +0000 https://snesheaven.org/ruined-league-of-legends-rpg/ Ruined King: A League of Legends Story is a turn-based RPG from Airship Syndicate that aims to deliver an epic and story-rich experience in the League of Legends universe. He fails for this purpose. It’s still an engaging game with great art direction, and the combat system is a successful evolution of the old one. […]]]>

Ruined King: A League of Legends Story is a turn-based RPG from Airship Syndicate that aims to deliver an epic and story-rich experience in the League of Legends universe. He fails for this purpose. It’s still an engaging game with great art direction, and the combat system is a successful evolution of the old one. Grandia formula. However, under review, Ruined King: A League of Legends Story is crippled by its uninspired narrative, wobbly user interface, and a distracting number of technical issues big and small on Nintendo Switch.

This is what a League of Legends RPG looks like

Ruined king at least makes a good first impression. Every aspect of the artistic design is great, and aside from frame rate issues, it doesn’t feel like anything has been sacrificed on the journey to Switch. The environments make good use of lighting and color, and master artist Joe Madureira has created beautiful character portraits and hand-drawn cutscenes.

Even the story begins at least on a promising note. One of six playable protagonists, Miss Fortune, coldly executes one of her enemies onscreen in the first 10 minutes, something you don’t see very often in games. She and the other main characters are all inherently interesting as they are already established from League of Legends. The problem is, the narrative rarely gives them anything compelling to do.

The plot of Ruined king Essentially is that fate brings together six champions in the small port town of Bilgewater to stop the spread of the mysterious “Black Mist”. But in practice, the whole story plays out like a credits Dungeons & Dragons campaign, where the party constantly stalks MacGuffins or has to travel through a 45-minute dungeon just to power or purify a trinket you already have. Much of it feels like artificial hard work – your ship even gets wrecked at one point just to shoehorn into another arbitrary dungeon and a slice of character development at the end.

In fact, despite Airship Syndicate’s utterly sincere desire to make a game rich in stories, Ruined king Most of it gives up and becomes another dungeon crawler RPG around halfway through the game. Dungeons vary in quality, with some of them feeling monotonous and some of the traps being heinous rather than engaging. There are some interesting puzzles later in the game, however.

Every now and then, you need to use a character’s unique special skills to level up or get optional items. However, the game makes the bewildering decision to only allow you to change your party of three at designated resting spots, so sometimes you might run out of the right character to get an optional item. Also, the movement speed in the game is somewhat slow in general. A silver lining is you can save anywhere.

Ultimately, Ruined king can be beat in 30 hours not counting the completion of each side quest, but with all the narrative padding, it feels too long even at this length – which is not a criticism that I often have on RPGs.

That being said, hardcore League of Legends fans will probably still enjoy the experience. The actual writing Ruined king is proficient, and the voice acting is great. The main characters can engage in a myriad of optional conversations that build camaraderie and choreograph a slight character development. There are also a hundred or so little pieces of lore to be found in the game world, for fanatics who will literally take every bit they can find. It’s just frustrating that the story never adds to anything, even remotely, original or thought-provoking. Even the side quests draw on familiar topics, with little to tell them apart.

Ruined King is clumsy and buggy, sometimes to the point of being frustrating

Structurally, Ruined King: A League of Legends Story is a typical CRPG in every way possible, except with its more Japan-inspired turn-based combat system. Incidentally, this makes the UI sluggish and clunky in a lot of places when playing on Switch, as it was probably designed for PC first. It can take multiple attempts to interact with the items, and navigating the maps and quest lists can be a chore. Additionally, load times on Switch are approximate, with the largest screen transitions taking over 30 seconds.

More seriously, Ruined king has so many frivolous little bugs on Switch that I eventually became unresponsive to them. A selection cursor may disappear in combat. The game will keep asking if you want to see tutorials for things that you have been using for tens of hours. Collision detection may not activate when trying to stealthily attack enemies in dungeons. Once a catastrophic bug prevented me from selecting different targets in any battles (and it resulted in death); at first I thought it was a obtuse status effect that I couldn’t understand, because even reloading my save data would not remove the bug. But turning the game off completely and then reloading it ultimately fixed the problem.

The game has also crashed three times, including once immediately after a boss fight. And after another boss fight, the screen suddenly changed color, getting so bright that I missed an entire, critical cutscene for the story. All in all, the cruel lack of polish in Ruined king on Nintendo Switch is unforgivable.

The combat system is the saving grace

Finally, there’s the Lane Initiative System, the turn-based combat system that is easily the highlight of Ruined King: A League of Legends Story. All hero and enemy combat actions take place on a visible timeline, Grandia-style, but it extends that traditional timeline by adding parallel tracks of “speed” and “power.” If you choose to use a special skill on the speed lane instead of the normal lane, it will activate faster but be weaker – and vice versa for skills used in the power lane.

Airship Syndicate prompts you to attack at certain intervals in order to access bonuses or avoid physically marked traps on the battle timeline. It ultimately works quite well and is quite fun overall. However, the physical timeline itself is impractical, with all of the characters appearing tiny on it and often with portraits grayed out, which makes it a lot harder to read than it should be. (This is the most important instance of clunky UI.)

Ruined King criticizes Nintendo Switch buggy for disappointing gruesome tale Riot Forge Airship Syndicate A League of Legends story

Special attacks cost MP, but there are many ways (for example, just using regular attacks) to generate “overload,” which is essentially a free MP bonus that exists only for that battle. As a result, on Normal I never ran out of MP except in the final battle. The game can contain a ton of challenges if you choose to increase the difficulty, but conversely, the Story difficulty allows you to skip all battles completely and gain experience from those fights ignored anyway. It’s a nice concession.

You do, however, have all the tools you need to be successful. Each character has clear combat roles, like attacking, tanking, and healing, and each special ability can be fully customized for different bonus effects. There are also custom “runes” bonuses that can further customize character stats. You can also create enchantments that boost your equipment in a number of ways. The result is a fantastic amount of control over the growth of your party. You can even re-specify the characters at will. I think, however, that Miss Fortune (and Ahri, to a lesser extent) seemed to be the most obviously powerful character.

Finally, the combat status effects are complex by typical standards of turn-based combat systems and seem to draw more inspiration from Western RPGs. Status effects are numerous, they often seem to have similar effects (i.e., do extra damage), and some of them rely on “stacking” for more effect. it doesn’t help that Ruined king uses esoteric language like “proc” in its descriptions of abilities, which will mean nothing to someone who comes from the streets to try this game. The game is not very good at explaining its more complex elements in general ; you will discover it as you go. Fortunately, in the long run, that doesn’t take away from the fun.

Ruined King could be better than on Switch

In the end, a formidable combat system and excellent art direction is not enough to save Ruined King: A League of Legends Story of its lackluster narrative, clunky user interface, and a wide array of bizarre technical issues on Nintendo Switch. Hardcore League of Legends Fans and fans of hardcore RPG mechanics will always enjoy the game, but everyone had better play something else this holiday season.

Release Date: November 16, 2021

Number of players: 1 player

Category: Role-playing games

Publisher: Riot Forge

Developer: Airship Syndicate

A Nintendo Switch review code for Ruined King: A League of Legends Story was provided by the publisher.

Our review policy.


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Eerie Pixel Adventure Unreal Life gets European version of Nintendo Switch – GameSpew https://snesheaven.org/eerie-pixel-adventure-unreal-life-gets-european-version-of-nintendo-switch-gamespew/ Mon, 22 Nov 2021 09:51:42 +0000 https://snesheaven.org/eerie-pixel-adventure-unreal-life-gets-european-version-of-nintendo-switch-gamespew/ Unreal life associates your amnesiac protagonist with a sensitive traffic light. No it’s not secretly Vampire: The Masquerade – Bloodlines 2, although we had a lot of fun talking to the road signs in the original. Unreal life is a point-and-click pixel-art adventure that has already seen the light of day on PC and, in […]]]>

Unreal life associates your amnesiac protagonist with a sensitive traffic light.

No it’s not secretly Vampire: The Masquerade – Bloodlines 2, although we had a lot of fun talking to the road signs in the original. Unreal life is a point-and-click pixel-art adventure that has already seen the light of day on PC and, in Japan and the United States, on Nintendo Switch. But, next week, it will be released in Europe on Nintendo Switch.

This introduces you as Hal, and while we hope the twist isn’t as obvious as she’s being an AI, she’s a girl of many mysteries. She lost her memory, being able to remember only the name of her teacher, Miss Sakura. So, with your help and the help of the aforementioned traffic light, she travels through a mysterious city in search of answers.

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She also has the ability to visualize memories of things she touches, which initially looks very cool. However, how cool this ability is depends on whether or not Hal can disable it. Of course, that might help him find Miss Sakura. But what if she rubs her hands against a trash can and is inundated with a vision of someone drunk dipping their guts into it? It’s not a memory that everyone needs.

You can find out if this horrific scenario takes into account Unreal life when it hits the European Nintendo Switch eShop on December 3rd. In the meantime, you can check out the trailer and list it right now.


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10 SNES games that have stood the test of time https://snesheaven.org/10-snes-games-that-have-stood-the-test-of-time/ Sat, 20 Nov 2021 18:03:28 +0000 https://snesheaven.org/10-snes-games-that-have-stood-the-test-of-time/ The first half of the 90s was dominated by Nintendo’s revolutionary 16-bit console, the Super Nintendo. Great progress has been made in video game industry in recent decades, but the 1990s were a much simpler time for the market. The first half of the 90s was dominated by Nintendo’s breakthrough 16-bit console, the Super Nintendo, […]]]>

The first half of the 90s was dominated by Nintendo’s revolutionary 16-bit console, the Super Nintendo.

Great progress has been made in video game industry in recent decades, but the 1990s were a much simpler time for the market. The first half of the 90s was dominated by Nintendo’s breakthrough 16-bit console, the Super Nintendo, which remains a coveted console both in terms of nostalgia and true innovation in many different franchises and genres of video games.

RELATED: 10 SNES-era RPGs That Hold Up To This Day

There is no shortage of retro video games that no longer hold when subjected to modern scrutiny, but the Super Nintendo has some extremely tough versions. There are some great SNES versions that are always extremely satisfying and can easily compete with any new version.


ten Mega Man X is the pinnacle of the Action-Platformer genre

Mega_Man_X_Sigma_Lightsaber

The core mega man The series has an incredible influence on the video game industry and continues to attract audiences, both through goes back to the roots of the series or to the inventive spin-offs about the characters in the franchise. The Mega man x the games don’t stray too far from the original series and they just add more action and mayhem to the mix. The three Mega man x Super Nintendo games are all exceptional, but the former is a fantastic start for this version of a classic character. Mega man x is just endlessly fun to play.

9 Earthbound is a unique version of the standard JRPGs

Ness visiting Twoson market

The Mother trilogy is home to some of the most unique and modern RPGs of all time. While it’s truly tragic that the series struggled to give itself a chance outside of Japan, Super Nintendo at least took a chance on Attached to the earth. Tied to the earth features a lot of traditional RPG mechanics, but its use of urban settings and modern tools and weapons gives the game such life and personality. Terrestrial the gameplay is refined, but it presents an extremely ambitious story for the time and which still hits hard now.

8 Donkey Kong Country 2: Diddy’s Kong Quest is the culmination of an incredible series

SNES Donkey Kong Country 2 Diddys Kong Quest Necky Boss

Rare is currently owned by Microsoft, but prior to this acquisition they were one of the Nintendo’s most trusted developers. There are many rare contributions for the Nintendo 64, but their magnum opus for the Super Nintendo is the Donkey Kong Country platform game trilogy.

RELATED: Nintendo: 10 SNES titles we’d love to see appear on the Nintendo Switch online library

Not only do these games seriously push the graphical limits of the Super Nintendo, but they’re full of challenging level designs and a host of secrets that encourage repeat play. Donkey Kong Country 3 bites a little more than he can chew, but Donkey Kong Country 2 achieves the perfect balance of content.

7 Super Mario World is still one of the most satisfying games of all time

Nintendo has been able to push Mario to some truly awesome and unexpected places, with most of the games in the series helping the platform genre evolve in inspired ways. There is nothing wrong with the NES Super Mario games, but there’s just such a radical leap forward with the Super Nintendo Super Mario World. Norld is the proper first look at what modern Super Mario the games are alike and the platform and level design is so exceptional that it is always so much fun to work on it. The rest of the game, Yoshi Island, is just as strong and also very satisfactory by modern standards.

6 Chrono Trigger pushes the limits and offers infinite freedom

Chrono Trigger SNES

The Super Nintendo is a gold mine for JRPG titles, in large part thanks to Nintendo’s relationship with Square. Square Final fantasy games are still celebrated and keep getting bigger and bolder, but there’s a strong argument that their best job for the Super Nintendo might actually be The trigger of a stopwatch. The time travel RPG adventure is ambitious even now with its sprawling cast of optional characters and the wealth of unique endings that can be experienced depending on the player’s specific actions. the trigger of a stopwatch is a fun RPG with a deep story that is able to really immerse the player in their world.

5 The Legend of Zelda: A Link to the Past links his greatest adventure

Nintendo fans expect a new and revolutionary The Legend of Zelda coming entry on each of their new consoles and the series still reflects constant innovation.

RELATED: 10 retro games you’ve never played (but should)

The first two Zelda games are important, but feel more like products of their time. The Legend of Zelda: A Link to the Past for the Super Nintendo feels like the first real Zelda classic and when the series finally achieved its ambition. A link to the past is a challenging game that looks gorgeous and helps establish a new archetype for the medium.

4 Final Fantasy III excels with opera storytelling and a deranged villain

SNES Final Fantasy VI Air Ship Crew

Final fantasy the labeling is getting a bit wacky for Super Nintendo releases outside of Japan. Final Fantasy III, which is in fact Final Fantasy VI, is the last Super Nintendo entry before it was officially released switch to Sony PlayStation with Final Fantasy VII. Final Fantasy VI is extremely epic in nature and isn’t afraid to push his story to apocalyptic places and allow his eccentric villain, Kefka, a surprising amount of power and success. All Super Nintendo Final fantasy games have a lot to offer, but Final Fantasy III / VI rightly looks like the end of an era.

3 Super Castlevania IV is gothic action-adventure series at its finest

Entrance to SNES Super Castlevania IV Castle

Super Castlevania IV is the first Castlevania entry for the SNES and functions as a kind of reboot that returns to the events of the original game with Simon once again locked in combat with Dracula – albeit with new environments, threats, and environments. Super Castlevania IV is often referred to as one of the the best titles in the series and it’s still a great insight into why Castlevania has achieved such success. At the very least, the game’s soundtrack is home to some of the best Super Nintendo music.

2 Super Mario RPG is a triumph for Mario and Square

There are crossovers between weird characters and genres that look like they have to be complete failures, but they open up unprecedented opportunities for a franchise or mascot. Audiences were used to Mario as a platform icon, but Super Mario RPG put him and his friends in a Final fantasy RPG style courtesy of Square. SMPRG is a great mix of sensibilities that is always referenced as a Super Mario game and one of the most powerful RPGs in the SNES. Other Mario RPG games have been experienced, but none have been as satisfying as Super Mario RPG.

1 Super Metroid is an atmospheric, fat-free gem

Super Metroid is a triumph at all levels. SM is a exceptional extension to the story of Samus Aran that’s packed with creative level designs, entertaining power-ups, and intimidating boss fights, but there’s just no excess in this classic. All in Super Metroid talks about what Super Nintendo can accomplish with its graphics and music. Just the moody opening theme for Super Metroid is evocative of the frightening and stimulating story it creates. Even those who have never played Metroid the game will appreciate Super Metroid structure.

FOLLOWING: 10 retro video games that aren’t as good as you remember

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Dawn Of The Battle Royale Comes In December https://snesheaven.org/dawn-of-the-battle-royale-comes-in-december/ Thu, 18 Nov 2021 19:46:10 +0000 https://snesheaven.org/dawn-of-the-battle-royale-comes-in-december/ | Konami announced that Yu Gi Oh ! Rush Duel: Dawn of the Battle Royale will be released for Nintendo Switch in December. This is straight out of a card fighting game in which you will play with cards from the series and the popular TCG against opponents, with amazing animations that bring many cards […]]]>

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Konami announced that Yu Gi Oh ! Rush Duel: Dawn of the Battle Royale will be released for Nintendo Switch in December. This is straight out of a card fighting game in which you will play with cards from the series and the popular TCG against opponents, with amazing animations that bring many cards to life as you fight for victory. . You can read more about it below as well as the latest trailer, as the game hits Nintendo Switch in North America and Europe on December 7th.

Credit: Konami

Already a bestseller on the retail charts in Japan, Yu Gi Oh ! Rush Duel: Dawn of the Battle Royale offers a whole new, exciting way to play Yu-Gi-Oh! Summon powerful monsters repeatedly to your heart’s content, filling the field with your cards. On your next turn, return your entire hand, regardless of how many cards you have played. Momentum can shift at any time in this new Yu-Gi-Oh! Title; one minute you are in full control, the next your opponent suddenly has the advantage. Based on the Duel style of Yuga Ohdo, from Yu Gi Oh ! Seven animation popularized in Japan, Rush Duel is an alternative rule set to the standard Master Duel used in the traditional Yu Gi Oh ! Trading card game it’s just as entertaining and it’s a great entry point for any new duelist. In Yu Gi Oh ! Rush Duel: Dawn of the Battle Royale, Duelists can:

  • Discover an original story featuring a host of fun new characters.
  • Explore a full single player campaign in which you can hone your dueling skills.
  • Build your Deck from a wide selection of cards.
  • Duel wherever you are with the local multiplayer feature for up to two players.
  • Compete against your friends and challengers from all over the world in two-player online duels.
Posted in: Games, Konami, Video games | Tagged: Konami, yu gi oh !, Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale

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The Children We Were Soon Bring Time Travel and 1980s Japan https://snesheaven.org/the-children-we-were-soon-bring-time-travel-and-1980s-japan/ Wed, 17 Nov 2021 12:00:00 +0000 https://snesheaven.org/the-children-we-were-soon-bring-time-travel-and-1980s-japan/ Subscribe to Nintendo Life on Youtube Not so long ago we shared the news that The children that we were was due to arrive on Switch early next year; it’s a rather charming game that follows adventurous kids in the Japanese suburbs, with time travel and beautiful visuals. Turns out it’s closer than originally thought, […]]]>

Not so long ago we shared the news that The children that we were was due to arrive on Switch early next year; it’s a rather charming game that follows adventurous kids in the Japanese suburbs, with time travel and beautiful visuals. Turns out it’s closer than originally thought, and should now hit the eShop on December 2 priced at $ 15.99 USD (and regional equivalents), but with 20% off pre-orders.

Developed by GAGEX (which is known for its feel-good and nostalgic games), it’s a narrative adventure game that adopts blocky voxel-style visuals – think The tourist but with a calmer color scheme. On mobile, it received a lot of positive reviews, while the game also won various awards on the Japanese scene. It involves a bit of time travel, a “Back to the Future” quest, and a 1980s suburban Tokyo setting.

One of the prizes of its various awards was to have a professionally produced live action trailer that emphasizes childhood friendship and the overall feel of the game. see that and part of its official description below.

Our story begins with the arrival of Minato in the small town of Kagami, an unusually ordinary place in a sleepy suburb of Tokyo.

But there is more to this simple journey than it seems. Minato has a secret goal: he intends to find his missing father, who is believed to be living somewhere in the area.

Our young Detective Minato wastes no time getting started and soon finds a confusing clue as to where his father is. A mysterious notebook was left to him with the prodigious title “The Seven Mysteries”.

With this notebook as a guide, Minato sets out on a long and difficult journey, not in space, but in time. Because his destination is none other than 33 years in the past, the day his father and mother met for the first time!

The Switch version has new content compared to the mobile original, with a new “bonus episode set after main game events” and additional collectibles.

Let us know what you think – is there one for the wishlist?


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Major ROM hack Final Fantasy VI T-Edition gets English translation https://snesheaven.org/major-rom-hack-final-fantasy-vi-t-edition-gets-english-translation/ Mon, 15 Nov 2021 18:54:49 +0000 https://snesheaven.org/major-rom-hack-final-fantasy-vi-t-edition-gets-english-translation/ Professional Japanese to English translator and locator Clyde Mandelin (also known as “Tomato” or “Mato”) greedy nerds surprised Again. Mandelin translated Final Fantasy VI T edition and expansion T-Edition EX, one of the most popular and extensive ROM hacks for FFVI from Japan, in English to download with a patch. Final Fantasy VI T edition […]]]>

Professional Japanese to English translator and locator Clyde Mandelin (also known as “Tomato” or “Mato”) greedy nerds surprised Again. Mandelin translated Final Fantasy VI T edition and expansion T-Edition EX, one of the most popular and extensive ROM hacks for FFVI from Japan, in English to download with a patch. Final Fantasy VI T edition preserves the main story of the original SNES game but develops its foundations in multiple ways – enough for Mandelin to detail a huge list of changes that are still not exhaustive.

Some of the main differences include a myriad of new boss fights, new costumes for party members that change their stats, revised character balance (characters no longer receive magical stat boosts during leveling and have set parameter growth instead.) new abilities, bug (and Mandelin obviously fixed a few other bugs himself), and you actually have a degree of control over Umaro in combat now. Damage and healing can also reach 32,000 now. And all of this is really just the tip of the iceberg.

So basically Final Fantasy VI T edition is a “great” version of the original FFVI with tons of additional content, improved balance, and new challenges for longtime veterans – and everything has been translated into English by Mandelin with this patch. Although to be clear, Mandelin only made the ROM hacking fix available for download; you will have to go find the appropriate (and technically illegal) Final Fantasy VI ROM by yourself.

This is far from the first time that Clyde Mandelin has taken on an awesome fan translation project like this. For starters, it was the saint who translated by the fans Mother 3 in English, and it’s impeccable. But even beyond that, last year he translated Final Fantasy C2 in English, which is a ROM hack of Final Fantasy IV which rebuilds the entire game as an SNES version of Famicom Final Fantasy II.

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Level-5 Mech RPG Megaton Musashi Gets Free DLC Update In December https://snesheaven.org/level-5-mech-rpg-megaton-musashi-gets-free-dlc-update-in-december/ https://snesheaven.org/level-5-mech-rpg-megaton-musashi-gets-free-dlc-update-in-december/#respond Thu, 11 Nov 2021 06:05:00 +0000 https://snesheaven.org/level-5-mech-rpg-megaton-musashi-gets-free-dlc-update-in-december/ Subscribe to Nintendo Life on Youtube Level 5 Megaton Musashi is now available in Japan on Nintendo Switch and PlayStation 4. Along with the game’s release, the company announced a new “large-scale” and “free” update coming in December. Here’s the scoop, courtesy of a translation by Gematsu: “The update, dubbed” Free Update Vol. 1: Counterattack […]]]>

Level 5 Megaton Musashi is now available in Japan on Nintendo Switch and PlayStation 4.

Along with the game’s release, the company announced a new “large-scale” and “free” update coming in December. Here’s the scoop, courtesy of a translation by Gematsu:

“The update, dubbed” Free Update Vol. 1: Counterattack Boost Patch “, will add a mission to fight the mighty full-scale boss Dino, the new power-up system” Overlimit “, as well as Rogues that are not yet revealed (robots) and them. kabuki functions (special moves). “

Image: via Gematsu

Level 5 will also roll out even more updates for the game beyond December, including new missions and Rogues.

As explained before, this title is an anime-related robot fighting RPG. A physical Switch release is also planned in Japan. At the moment, there is no word on a Western location, and it is admittedly less likely now that Level-5 has withdrawn from the West.

Would you be interested in seeing this kind of localized game? What do you think of the fact that Level-5 – known for Professor Layton, Inazuma Eleven and more – is shutting down operations in the west? Comment below.


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