DoDonPachi Resurrection Review (Switch eShop)
Another day, another glamorous arcade shmup finds a happy new home for himself on the Switch. It may sound like we skipped a few paragraphs right at the end of this review at the start, but since it’s been a full decade since DoDonPachi Resurrection‘s English Xbox 360 release, more than that since its debut in Japanese arcades, and several years since its Steam port, there’s no point in holding on: this hypnotic mix of bullets, lasers and collectibles Brilliant is without a doubt one of the best of its kind.
It’s also one of the most flexible of its kind, with eight very different ways of playing and seven of them featuring extensive training options, allowing anyone to train at all levels, bosses and even. mid-boss in all imaginable conditions. The options available go so far that, as for Espgaluda II, anyone who is eager to view the main screen slightly to the left at 107% magnification with the background image automatically changing every 38 seconds in a specific mode can do so if they so choose.
Unfortunately, these lab tests are often necessary because all of Resurrection’s game modes have incredible depth that is completely obscured by unnecessary names like “1.51”, “Version L” and “Arranger”, or described – in full – as ” Play Black Label with airplanes Ketsui‘; it’s a phrase that requires a high level of familiarity with a specific Resurrection game type as well as knowledge of a shmup only available on the Switch in Japan as a port of an older mobile phone game.
This lack of information isn’t a new or unique issue to Resurrection, but it’s frustrating to see what is an otherwise excellent title. refuse to proudly show off all that it has to offer or explain why it’s so special – especially since many “secret” tips and techniques are not aimed at high-level super fans, but at core features designed for simply help players of all levels to survive the assault of the pre-surrendered ships was heading towards them. With a little guidance, the Resurrection can be an exciting ball-canceling extravaganza where you’re asked to build and then maintain a hit combo that can strike the thousands, a game where you can (and should) engage in thrilling laser-to-laser battles against gigantic bosses, a game that in some modes visibly adjusts the challenge in real time as you play. Yet you won’t know it unless you already know it or care enough to look for this information anywhere except the one place it should be – in the game.
Resurrection is arguably one of the best of its kind, even after all these years and a lot of competition (much from developer Cave themselves). It’s a relentless, breathtakingly inventive and exhilarating challenge to play; a must buy for confirmed shmup fans. But it’s also the one that requires you to do a lot of homework to get something meaningful out of it.