Hextech Mayhem review for Nintendo Switch
Getting into a new franchise can often be quite intimidating, especially when the only point of entry is a complex MOBA, as with League of Legends. Riot Games has recently done a lot to expand this franchise, opening up more investment opportunities, with recent entries like Netflix. Esoteric and the RPG, Ruined King: A League of Legends Story. While Ruined king did not live up to our standards on Switch, how the other currently available League of Legends side game, Hextech Chaos from Choice provisions, review?
Right off the bat, if you come to Hextech Chaos for its history, you’ll want to look elsewhere. The core plot puts you in command of explosives expert Ziggs as he embarks on a quest to build the greatest bomb ever! The esteemed inventor Heimerdinger, whose pragmatic mindset seeks to end your pleasure, opposes you in this quest. While the dichotomy between these two characters produces some pretty hilarious interactions, things really don’t get any more complicated than that.
Of course, in a rhythm platform game like Hextech Chaos, the story is not as important as the gameplay, and this is where the game will succeed or fail. For Standard Mode, you’ll jump, smash, or throw a bomb to the beat of music and on-screen prompts as you automatically navigate the stage. However, only the necessary prompts are displayed. To really maximize your score and collect collectibles, which is needed to unlock progression and different cosmetics for Ziggs, you’ll have to get out of the script a bit and answer some hidden prompts to create chaos. While it rewards repeating and mastering steps, trying to do it too much or too soon can really ruin your progress in a step.
Fortunately, spoiling everything isn’t too much of a concern, unless you’re trying to collect all of the collectibles. Once struck by an obstacle, you will temporarily float in the air, waiting for the next set of prompts to appear. If you hit these prompts in time, you immediately jump back into the action. In theory, you can wait until the stage ends, or at least until you’ve passed a particularly troublesome section, to respawn, but while you’re in this mode you can’t collect anything. Since part of the next stage unlocking relies on collectibles, it’s probably in your best interest to respawn as soon as possible.
After beating Full Standard Mode, you unlock “Full Action” mode which displays the additional prompts, acting both as an added challenge and secondarily as a tutorial for the normal versions of the scene. You’ll also unlock Impossible Mode, which not only hides prompts but also causes you to fail the first time you hit something. Each stage in this mode must be unlocked by mastering the Full Action version of that stage, making it both the ultimate challenge and a reward for your mastery. These two special modes count their completion percentage separately from each other and from the main mode, so completions will have a hard time getting to the end of the game here.
A big problem that I had with Hextech Chaos is that I found it a little difficult to follow visually. I felt I could never quite get the timing of the prompts correct just from the visuals alone. This is dramatically exacerbated once you start throwing all the explosions and mayhem, and it’s even worse in the boss stages. There have also been too many times that I have died trying to either follow the path or just reappear. It was exceptionally easy late in the game to cheat a single split-second prompt or respawn just at the wrong time, and then have to miss the next three or four seconds of the stage and its collectibles. In that regard, it really feels like one of the most demanding rhythm games I’ve played, and not for the best.
The load times were also a bit longer than I expected. For some reason, the prompt to skip a cutscene appears during loading screens, although it appears to do nothing, so I’m not sure why I’m presented with this option. Finally, although I generally like the music in Hextech Chaos, there is nothing that really stands out as being exceptional. Some themes seem overused, so the overall soundtrack feels like it merges into the end of the experience.
Despite these scruples, I mostly enjoyed my time with Hextech Mayhem: A League of Legends Story. There are some definite issues I have with this rhythm platform game, and those make it a bit of a chore to play for long sessions. However, for the short bursts, there is little I can ultimately fault it with. If you are already a League of Legends fan looking for a different kind of experience hard not to recommend Hextech Chaos, although it might be a slightly more difficult sale otherwise.
Release Date: November 16, 2021
Number of players: 1 player
Category: Rhythm, Platforms
Publisher: Riot Forge
Developer: Provisions of Choice
A Nintendo Switch review code for Hextech Mayhem: A League of Legends Story was provided by the publisher.
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