Minecraft crashes or hangs after 1.18.30 update on Nintendo Switch

Here is the gist of the article in video form:

New updates are added at the bottom of this story…….

The original story (published April 20, 2022) follows:

Minecraft is a successful survival, construction and adventure game. It is currently available for several consoles and platforms in different versions (Minecraft Java and Bedrock).

Recently, Minecraft received stable update 1.18.30 with some tweaks and changes. However, it appears that the update also caused serious performance issues on some platforms.

Specifically, many Minecraft players on Nintendo Switch experience issues such as freezing, extremely long loading times, and server crashes. However, other platforms may also be affected.

Minecraft 1.18.30 update caused freezing and performance issues on Nintendo Switch

According to several reports, performance issues appeared after updating Minecraft to the latest stable version v1.18.30 (1, 2, 3, 4, 5, 6).

Minecraft on Nintendo Switch is currently experiencing random freezes, gets stuck on loading screens for a long time, or never finds servers to connect to (1, 2, 3, 4, 5, 6, 7, 8).


What did they do?

Since the last Switch update everything goes wrong, loading screens are longer, game freezes on autosaves and popping is a mess of loading for a long time and literally stepping into nothing, game runs fine before the update and is now an unplayable mess

I can’t access my server

I’ve never had a problem with this so far, but every time I’ve tried to access the server it gets stuck on ‘location server’ and it just freezes on this screen. Also, my friend says I’m on the server when this happens.

Other platforms might also experience performance issues

The vast majority of reports about it come from Nintendo Switch users. However, there are also reports from gamers on other platforms (such as Xbox and PC) describing similar issues.


Is anyone else’s game completely broken with this new update? (Rocky bedrock, Xbox One)

I play with my friend on switch and already I noticed that this new update completely broke Minecraft.

The main menu takes an absurdly long time to load now, and when you try to load into a world the menu starts hitting for 10 minutes before letting you in. We’ve only been playing for an hour now and we’ve already noticed that /fill doesn’t work and the command blocks are also very strange. Is it just on our side?

No, this update took a giant crap like all console versions. Just scroll through the posts on this sub lol

Now my Switch version has 200% more screen freezes than normal!

There is still no official acknowledgment of the problem by the developers. We’ll keep our eyes peeled for new related events that arise in the future to update this story.

Update 1 (April 21)

5:53 p.m. (IST): One of the affected users said that the game works best when played on a local network. However, it lags when playing in split-screen mode. Thus, users can play the game locally until it is patched.

Update 2 (April 23)

11:10 a.m. (IST): An user underline that new worlds work fine after this update, while old saved worlds lag and freeze. Thus, users can play on new worlds until the developers fix the problem.

Update 3 (April 25)

10:19 a.m. (IST): One of the affected players now said that the game only crashes when the save file size exceeds 15MB.

Update 4 (April 26)

11:40 a.m. (IST): A member of Mojang Support has confirmed that the team is currently investigating this issue and looking for a solution. However, they did not provide any ETA for the patch.

Update 5 (April 27)

11:57 a.m. (IST): A player asked the developers to add an option to disable the autosave feature as it was one of the main reasons for the game crashing.


Update 6 (April 28)

4:31 p.m. (IST): Here is a potential workaround suggested by one of the affected players. So those who are still facing this problem can try to see if it helps.

Here is what I did to be able to play again:

– From the world owner account, which was unaffected until I was logged in, I reduced the render distance to a minimum of 5 chunks instead of the default 12, and anti-aliasing to 1 (instead of 2).

– For my part, I painfully reached the underground tunnel connecting my house to other houses in the world and escaped. It took about 20 minutes of play being mostly frozen. Once out of the danger zone, I could move normally.

– Slithered closer and left the iron golems out of their boat at the front of the house, then took them somewhere else. They always briefly paused in the game around them every few seconds until they were dead, even when led out to the middle of nowhere.

– Rolled back and mined all boats.

“I still can’t get near the house, although I can get closer than before. (Source)

Update 7 (April 29)

10:41 a.m. (IST): Minecraft (Bedrock) has picked up a new update as version 1.18.31. This new update is expected to resolve freezing and stability issues on the Switch as it rolls out to the device in the coming days.

Here is an excerpt from the changelog:

– Fixed an issue where repeatedly saving and reloading specific songs would lead to delayed loading of songs, performance issues and game instability (Source)

Update 8 (April 30)

11:35 a.m. (IST): New Reports (1, 2, 3) now suggest that this problem persists even after the recent update.

Update 9 (May 02)

11:16 a.m. (IST): Some players are now saying that the game crashes due to mobs spawning.


Update 10 (May 03)

11:14 a.m. (IST): The Mojang Studios Release Management Team Leader briefed players on Twitter that they are still investigating this issue.

We are still investigating this, and some have made progress, but we could always use more information. Are there any common themes about your worlds being impacted? Lots of crowds?

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