‘The Hand Of Merlin’ looks like heaven for complex strategy fans

Early Access games can be scary – have you ever heard of “too many cooks” except that all cooks are players? – but they can also result in carefully polished games that don’t come to Switch until they’re really, really Well.

It looks like The Hand of Merlin is one of those games, having been in early access on Steam long enough to have had eight major updates, all of which will arrive in version 1.0 on Switch.

The Hand of Merlin is a turn-based roguelite RPG that combines dark sci-fi horror with Arthurian legend, as your chosen party of three heroes venture from Albion to Jerusalem on a quest to save the world. Also, there are some really in-depth strategy mechanics, from the sound of the game’s blurb:

Using team-based and turn-based combat, players can use tactical cunning to cover themselves, set up ambushes, and coordinate attacks to conquer heinous human and supernatural enemies out to harm them. With an emphasis on exploration and encounter, players will traverse a complex multiverse by jumping from one parallel dimension to another.

Every saved world is saved forever, but every lost world is lost forever, consumed in darkness. Adventurers will have to weigh the consequences of their actions in the decisions they make because their human form has its limits.

The game is giving us strong Divinity: Original Sin II and XCOM vibes, with that familiar grid-based chess combat you can also find in Fire Emblem games. But there is also the story element, which is more like sorcery! games, or other Choose Your Own Adventure style narratives, which is certainly an intriguing mix.

Merlin’s Hand is coming to the Nintendo Switch eShop on June 14 and will cost £26.99 / $29.99.

Sound like your strategy jam? Tell us in the comments!

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